Hi I’m Lee.
I’ve a combination of high end creative director and creative technologist. I’m currently working independently with studios, agencies, and brands to help realize their boldest creative visions and build functional creative workflows including generative and automated AI.
Previously I was Head of 2D and Creative Director at Artjail where I spearheaded commercial work for Apple, Meta, and Google and build a best-in-class pipeline and training methodology. I began my career in New York at The Mill where I rose to Visual Effects Supervisor, creating memorable work for Adidas, and Playstation, feature film work on Carol, and led many of their emerging tech and VR projects, including seminal work for their realtime rendered car projects for GM.
I’ve got a background as a commercial photographer and cinematographer having shot numerous editorials for TIME, Wired and The New York Times, and three feature films including Going Clear for HBO.
Studios/Friends include Blacksmith, The Mill, Method, Brand New School, Preymaker, Bunker, Curfew
Brands include Apple Google Microsoft Samsung Adidas Cartier Proenza Schouler Jaeger LeCoultre Playstation