Hi Iām Lee.
I'm a combination of high-end creative director, creative technologist and visual effects artist. Currently working independently with studios, agencies, and brands to help realize their boldest creative visions and build functional creative workflows, including generative and automated AI.
Previously, I was Head of 2D and Creative Director at Artjail, where I spearheaded commercial work for Apple, Meta, and Google and built a best-in-class pipeline and training methodology. I began my career in New York at The Mill, where I rose to Visual Effects Supervisor, creating memorable work for Adidas and PlayStation, feature film work on Carol, and led many of their emerging tech and VR projects, including seminal work for their real-time rendered car projects for GM.
I have a background as a commercial photographer and cinematographer, having shot numerous editorials for TIME, Wired, and The New York Times, and three feature films, including Going Clear for HBO.
Studios/Friends include: Blacksmith, The Mill, Method, Brand New School, Preymaker, Bunker, Curfew
Brands include: Apple, Google, Microsoft, Samsung, Adidas, Cartier, Proenza Schouler, Jaeger-LeCoultre, PlayStation